AI Insights · Timothy · October 2022
Top 5 Superhero Games on Android in Guatemala Q3 2022
Discover the performance trends of the top 5 superhero games on the Android platform in Guatemala during Q3 2022, based on Sensor Tower data.
During the third quarter of 2022, the top 5 superhero games on the Android platform in Guatemala showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at the performance of these games based on data from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. saw consistent weekly downloads, with a notable increase from 314 in late June to 404 by the end of September. Revenue peaked at $764 in early July and gradually declined to around $213 in late September. Active users fluctuated slightly, starting at 2.1K in late June and closing at approximately 1.9K by the end of the quarter.
MARVEL Future Fight by Netmarble experienced varying weekly downloads, peaking at 690 in late June and reaching a high of 686 in late September. Revenue peaked at $132 in mid-July and showed a slight recovery to $81 by the end of September. Active users demonstrated a steady increase, starting at 6.7K and finishing strong at 7K.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. demonstrated a high number of weekly downloads, starting at over 5K in late June and declining to around 2K by the end of September. Revenue fluctuated, peaking at $75 in late August and ending at $13 by the end of the quarter. Active users remained robust, starting at 8.9K and closing at 8K.
Injustice 2 by Warner Bros. International Enterprises showed steady weekly downloads, ranging from 297 in late June to approximately 301 in late September. Revenue peaked at $87 in mid-July, with a gradual decline to $16 by the end of September. Active users saw a slight increase, starting at 640 in late June and finishing at 677 by the end of the quarter.
Epic Heroes from Dinosaur-Games exhibited significant growth in weekly downloads, starting at 11 in late June and surging to over 2K by the end of September. Revenue also showed an upward trend, peaking at $39 in late September. Active users mirrored this growth, starting at 97 in late June and reaching approximately 2.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.